Life simulation written in Rust, inspired by this very old screensaver: https://sourceforge.net/projects/primlife/
Demo: https://joelthelion.github.io/life_web/demo/
Biots are allowed to evolve through mutation and natural selection. Biots have a simple genome giving them unique characteristics:
- Green allows them to collect energy from the sun
- Red allows them to eat other biots
- Dark blue allows them to defend
- Light blue allows them to move around
A special trait, intelligence (denoted by a square), allows them to move towards the nearest edible biot instead of randomly. All non-green traits cost energy.