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Game skeleton

This project is a game skeleton for game jams. It's meant to be simple and hackable and provides many usual classes that are found in games. It's not a game engine. It is based on SFML2 and Boost.

Requirements

gameskel is written in C++11 so you need a C++11 compiler like Clang or GCC.

gameskel also needs external libraries:

Build and install

You can download the sources directly from github:

git clone https://github.com/jube/gameskel.git

Then you have to use CMake to build the project:

cd gameskel
mkdir build
cd build
cmake ..
make

Finally, you can install the files (you may need root permissions):

make install

How to use

The best way to use this skel is to copy the game directory in your tree. Or to copy the whole skeleton.

Authors

  • Julien Bernard, julien dot bernard at univ dash fcomte dot fr

Copyright

This library is open source and is distributed under the MIT license.