Skip to content

Commit

Permalink
Fix: assign bronze its proper color.
Browse files Browse the repository at this point in the history
I always forget this bit hah.
  • Loading branch information
k21971 committed Sep 19, 2024
1 parent 35e3388 commit 05706b0
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 2 deletions.
1 change: 1 addition & 0 deletions doc/evilhack-changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -3627,4 +3627,5 @@ The following changes to date are:
- Monsters summoned via the monster spell CLC_INSECTS will rarely leave
a corpse
- New material type - Bronze
- Fix: assign bronze its proper color

4 changes: 2 additions & 2 deletions src/mapglyph.c
Original file line number Diff line number Diff line change
Expand Up @@ -282,8 +282,8 @@ unsigned mgflags;
CLR_BLACK, HI_ORGANIC, CLR_WHITE, HI_ORGANIC, CLR_RED,
CLR_WHITE, HI_CLOTH, CLR_GRAY, HI_LEATHER, HI_WOOD,
CLR_WHITE, CLR_BLACK, HI_METAL, HI_METAL, HI_COPPER,
HI_SILVER, HI_GOLD, CLR_WHITE, HI_SILVER, CLR_BLACK,
CLR_WHITE, HI_GLASS, CLR_RED, CLR_GRAY
HI_COPPER, HI_SILVER, HI_GOLD, CLR_WHITE, HI_SILVER,
CLR_BLACK, CLR_WHITE, HI_GLASS, CLR_RED, CLR_GRAY
};
color = materialclr[otmp->material];
} else
Expand Down

0 comments on commit 05706b0

Please sign in to comment.