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kevinsnijder committed Jan 23, 2024
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25 changes: 25 additions & 0 deletions .dockerignore
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**/.classpath
**/.dockerignore
**/.env
**/.git
**/.gitignore
**/.project
**/.settings
**/.toolstarget
**/.vs
**/.vscode
**/*.*proj.user
**/*.dbmdl
**/*.jfm
**/azds.yaml
**/bin
**/charts
**/docker-compose*
**/Dockerfile*
**/node_modules
**/npm-debug.log
**/obj
**/secrets.dev.yaml
**/values.dev.yaml
LICENSE
README.md
253 changes: 253 additions & 0 deletions .gitignore
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates

# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/

# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# NUNIT
*.VisualState.xml
TestResult.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

# DNX
project.lock.json
artifacts/

*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb

# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding add-in
.JustCode

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*

# MightyMoose
*.mm.*
AutoTest.Net/

# Web workbench (sass)
.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj

# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/

# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
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csx/
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# Microsoft Azure Emulator
ecf/
rcf/

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AppPackages/
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_pkginfo.txt

# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

# Others
ClientBin/
~$*
*~
*.dbmdl
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*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs

# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

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*.mdf
*.ldf

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# Microsoft Fakes
FakesAssemblies/

# GhostDoc plugin setting file
*.GhostDoc.xml

# Node.js Tools for Visual Studio
.ntvs_analysis.dat

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*.plg

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*.opt

# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
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**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions

# Paket dependency manager
.paket/paket.exe
paket-files/

# FAKE - F# Make
.fake/

# JetBrains Rider
.idea/
*.sln.iml
/src/Properties/launchSettings.json
10 changes: 10 additions & 0 deletions README.md
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## Teamspeak 2.0 Discord bot
Teamspeak bot voor mijn discord server. Bevat functies om pterodactyl servers te starten en te stoppen.

### Benodigde environment variabelen
- DISCORD_TOKEN
- PTERO_API_URL

### Optionele environment variabelen
- PTERO_GLOBAL_API_KEY
- DISCORD_LOGIN_GROUP_ID
35 changes: 35 additions & 0 deletions discord/Services/DiscordStartupService.cs
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using discord.Utility;
using Discord;
using Discord.WebSocket;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using pterodactyl.Utility;

namespace discord.Services
{
public class DiscordStartupService : IHostedService
{
private readonly DiscordSocketClient _discord;
private readonly ILogger<DiscordSocketClient> _logger;

public DiscordStartupService(DiscordSocketClient discord, ILogger<DiscordSocketClient> logger)
{
_discord = discord;
_logger = logger;

_discord.Log += msg => LogHelper.OnLogAsync(_logger, msg);
}

public async Task StartAsync(CancellationToken cancellationToken)
{
await _discord.LoginAsync(TokenType.Bot, Settings.DiscordToken);
await _discord.StartAsync();
}

public async Task StopAsync(CancellationToken cancellationToken)
{
await _discord.LogoutAsync();
await _discord.StopAsync();
}
}
}
66 changes: 66 additions & 0 deletions discord/Services/InteractionHandlingService.cs
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using discord.Utility;
using Discord;
using Discord.Interactions;
using Discord.WebSocket;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using System.Reflection;

namespace discord.Services
{
public class InteractionHandlingService : IHostedService
{
private readonly DiscordSocketClient _discord;
private readonly InteractionService _interactions;
private readonly IServiceProvider _services;
private readonly ILogger<InteractionService> _logger;

public InteractionHandlingService(
DiscordSocketClient discord,
InteractionService interactions,
IServiceProvider services,
ILogger<InteractionService> logger)
{
_discord = discord;
_interactions = interactions;
_services = services;
_logger = logger;

_interactions.Log += msg => LogHelper.OnLogAsync(_logger, msg);
}

public async Task StartAsync(CancellationToken cancellationToken)
{
_discord.Ready += () => _interactions.RegisterCommandsGloballyAsync(true);
_discord.InteractionCreated += OnInteractionAsync;

await _interactions.AddModulesAsync(Assembly.GetEntryAssembly(), _services);
}

public Task StopAsync(CancellationToken cancellationToken)
{
_interactions.Dispose();
return Task.CompletedTask;
}

private async Task OnInteractionAsync(SocketInteraction interaction)
{
try
{
var context = new SocketInteractionContext(_discord, interaction);
var result = await _interactions.ExecuteCommandAsync(context, _services);

if (!result.IsSuccess)
await context.Channel.SendMessageAsync(result.ToString());
}
catch
{
if (interaction.Type == InteractionType.ApplicationCommand)
{
await interaction.GetOriginalResponseAsync()
.ContinueWith(msg => msg.Result.DeleteAsync());
}
}
}
}
}
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