Releases: kinsi55/BeatSaber_Shaffuru
Releases · kinsi55/BeatSaber_Shaffuru
Shaffuru v0.2.1 (Solo) for BS 1.31+
Shaffuru v0.2.0 & Shaffuru.Multiplayer 0.0.5 for BS 1.21+
- Updated for 1.25 (1.21+ supported)
New Features
Request downloads
- Songs requested in your chat that you do not have yet can now be seamlessly downloaded and queued while playing (If undesired, downloading can be forbidden)
- Songs get downloaded into a seperate folder in the CustomLevels directory and get their own SongCore levels collection so going through / deleting requested downloads is easier
MULTIPLAYER
- Shaffuru can now be played with others in Multiplayer, everything works exactly as you would expect, its supposed to be a fully transparent (forsenCD) experience to Solo
- The Lobby host needs to be a supporter of mine. See the readme for more information
Misc
- Fixed that Faster / Slower song modifiers didnt work
- Added option to not show the name of a requested song in chat to aid 12 year olds trying to be comedic
- A bunch of optimizations and refactors
- Renamed the "Min Song length (Seconds)" option to "Required Length (Seconds)" because way too many people mistook it for the respective Jumpcut setting
Update v0.1.4 for BS 1.21+
- Fixed Arc / Chain support
- Added option to not show the name of requested songs in chat
Update v0.1.3 for BS 1.21+
- Updated for 1.21
- BS+ is now supported as nother source for Chat
- Fixed that you could Introskip
Update v0.1.2 for BS 1.20+
- Updated for 1.20 by basically rewriting half the plugin 😀👍
- Switched to CatCore as the primary Chat Integration source. ChatCore is still supported as an alternative for now
- Added Support for Mapping Extensions maps (Thanks Meivyn)
- Added "Minimum Upload date" filter
- Fixed that the NPS filter incorrectly rounded the configured values
- Fixed that levels could have Rotations in them
- Reaction time for Jumpcut / CHAOSMOD now works differently to what it was before. You might have to increase it to get back to what it felt like before
- Increased the frequency at which RAM is cleared due to improvements in 1.20
- Improved randomness (Probably)
- Minor tweaks and fixes
Update v0.0.8 For 1.19+
0.0.8:
- Fixed RAM not being cleared any more
0.0.7:
- Updated for 1.19
- Added Result screen that shows all the songs that you played in that session, which parts of it, and possibly who requested it 😲
- Fixed incompatability with latest ImBlindedByTheLights "Force Static if Map has no lights" feature
- Made the emojis in the RAM clearing message yellow so they are at least 50% less creepy and added a progress indicator
- The currently played song is now displayed in the Pause menu
- Fixed possible lagspike when clicking on Play
Jumpcut:
- Improved Jumpcut logic so you cant get the very end / start of songs any more
- Made it at least 70 or so percent less likely for notes of the previous map to still spawn when it transitions to a new one
- Fixed that Long walls which started before the jumpcut point but would still be active didnt exist / spawn
Initial Public Release
Make sure to not use any mods that disable score submission as that will softlock you once the level ends. I am not sure why yet. One of those mods would be "PlayFirst".