Kochol Game Engine(KGE) is an open source 3D Game engine. Easy to use and flexible engine for games. Kochol Game Engine(KGE) is going to be a complete game engine that has flexible design which uses Plugins, Components and .... You can create games for windows, linux ,web and android devices with this engine.
Website: http://kge3d.org
- Object-Oriented Design
- Easy to use and flexible
- Plugin architecture
- Component base entity system
- Cross platform
- Multi threaded Task manager
- Dynamic lighting
- Deferred and forward rendering
- Shadow mapping
- Projected planar shadows
- Multitexturing
- Shader 3 support in ASM, HLSL and GLSL
- MS3D mesh, Skeletal animation
- Refraction, Reflection
- Render To Texture with Anti aliasing
- Multi Rendering Targets (MRT)
- Tile based terrain
- Fog
- Particle systems
- Post bloom
- Basic GUI
- libRocket library support
- 3D sound with OpenAL
- Uses PhysX
- Rigid body physics
- Physics dynamics
- Collision Detection
- Triggers
- Joints
- Client/Server
- Basic networking system for now
This is a list of games that created with KGE