#setviewport
A small script (JS) to insert the viewport meta tag into an HTML document's head
at a specified width.
Now with example app.js script to clarify use of the global vars.
Insert the viewport.js code in the document head
, preferably at the earliest point after the opening <head>
tag.
Find the window.triggerWidth;
global and set it to the width (in pixels) that you want the viewport tag to render.
See live example This is a same code as example.html
600 (pixels) is the default.
The default viewport metatag settings are: width=device-width initial-scale=1
Note that it also has orientation detection and substitution, so that rotated devices will use the widest aspect.
The function mobileWidth();
adds a variable to the global window object:
viewportWidth
- window or screen (whichever is smaller), based on device orientation.
In addition, we set the triggerWidth
- the width you set when calling mobileWidth()
, also used to trigger addViewport()
The purpose of making these available globally is to allow for additional JS/jQuery usage, for example, in your main JS file, you could have the following:
var isMobile = false;
if ( viewportWidth <= triggerWidth ) {
isMobile = true;
}
See extended example in app.js
© 2013,2014 Komejo. Created by Joe Komenda.
setviewport.js is released under the MIT license.