forked from kookmin-sw/cap-template
-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
bugfix: 공격이 벽을 관통하지 않도록 메커니즘 변경 & 붕대 애니메이션 적용 & Alien 좌우 이동 애니메이션 수정본…
… 적용 (#123) * bugfix: 공격이 벽을 관통하지 않도록 메커니즘 변경 * feat: 붕대 애니메이션 적용 & Alien 좌우 이동 애니메이션 수정본 적용
- Loading branch information
1 parent
e1dd4a5
commit ef5559b
Showing
28 changed files
with
155,366 additions
and
155,156 deletions.
There are no files selected for viewing
155,020 changes: 77,510 additions & 77,510 deletions
155,020
Client/Assets/Resources/Animations/Alien/Walk_Left.anim
Large diffs are not rendered by default.
Oops, something went wrong.
155,028 changes: 77,514 additions & 77,514 deletions
155,028
Client/Assets/Resources/Animations/Alien/Walk_Right.anim
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,2 @@ | ||
DataId,Name,WalkSpeed,RunSpeed,WorkSpeed | ||
102000,Stalker,125,125,10 | ||
102000,Stalker,100,125,10 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,3 @@ | ||
DataId,Name,WalkSpeed,RunSpeed,WorkSpeed,MaxHp,MaxStamina,MaxSanity,SitSpeed | ||
101000,CrewA,75,125,10,3,100,100,30 | ||
101000,CrewA,60,100,10,3,100,100,30 | ||
,,,, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,6 @@ | ||
DataId,Name,CoolTime,Range,Damage,SanityDamage,TotalSkillAmount,TotalReadySkillAmount | ||
301000,Basic Attack,2,1.5,1,20,1.2,-1 | ||
301001,Roar,4,3,-1,30,2.5,1 | ||
301001,Roar,4,10,-1,30,2.5,1 | ||
301002,Cursed Howl,4,-1,-1,-1,2.5,1 | ||
301003,Leap Attack,4,1.5,1,20,2,0.7 | ||
,,,,, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.