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MUDlib Developer Guide
Kristian Oye edited this page Feb 25, 2019
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Note: This guide is intended for the advanced developer who wants to either, (1) extend the game driver (under the 'src' folder), or, (2) write a completely different MUDlib other than what ships with KMUD (which should be a separate package anyway). If you are wanting to learn more about coding MUD objects and areas then please check out the MUD Creator Guide.
The design philosophy for the KMUD game system is to provide a robust and very complete set of tools for the MUDlib developer. The game should also provide an open architecture that allows for external, 3rd party modules to be integrated into the game seemlessly (see the Features API).
- In the beginning: MUDObject
- The User Input Lifecycle
- Driver Applies