Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixed node being taken repeatedly causing queue block #1253

Merged
merged 1 commit into from
Oct 29, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
29 changes: 18 additions & 11 deletions pkg/kwok/controllers/node_lease_controller.go
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ type NodeLeaseController struct {
mutateLeaseFunc func(*coordinationv1.Lease) error

delayQueue queue.WeightDelayingQueue[string]
holdLeaseSet maps.SyncMap[string, struct{}]
holdLeaseSet maps.SyncMap[string, bool]

holderIdentity string
onNodeManagedFunc func(nodeName string)
Expand Down Expand Up @@ -112,14 +112,14 @@ func (c *NodeLeaseController) syncWorker(ctx context.Context) {
if !ok {
return
}
_, ok = c.holdLeaseSet.Load(nodeName)
first, ok := c.holdLeaseSet.Load(nodeName)
if !ok {
continue
}

dur := c.interval()

lease, err := c.sync(ctx, nodeName)
lease, err := c.sync(ctx, nodeName, first)
if err != nil {
logger.Error("Failed to sync lease", err,
"node", nodeName,
Expand All @@ -134,6 +134,10 @@ func (c *NodeLeaseController) syncWorker(ctx context.Context) {
continue
}

if first {
c.holdLeaseSet.Store(nodeName, false)
}

now := c.clock.Now()
expireDuration := expireTime.Sub(now)
hold := tryAcquireOrRenew(lease, c.holderIdentity, now)
Expand All @@ -148,7 +152,7 @@ func (c *NodeLeaseController) interval() time.Duration {

// TryHold tries to hold a lease for the NodeLeaseController
func (c *NodeLeaseController) TryHold(name string) {
_, loaded := c.holdLeaseSet.LoadOrStore(name, struct{}{})
_, loaded := c.holdLeaseSet.LoadOrStore(name, true)
if !loaded {
c.delayQueue.Add(name)
}
Expand All @@ -171,7 +175,7 @@ func (c *NodeLeaseController) Held(name string) bool {
}

// sync syncs a lease for a node
func (c *NodeLeaseController) sync(ctx context.Context, nodeName string) (lease *coordinationv1.Lease, err error) {
func (c *NodeLeaseController) sync(ctx context.Context, nodeName string, first bool) (lease *coordinationv1.Lease, err error) {
logger := log.FromContext(ctx)
logger = logger.With("node", nodeName)

Expand All @@ -182,12 +186,15 @@ func (c *NodeLeaseController) sync(ctx context.Context, nodeName string) (lease
return nil, nil
}
logger.Info("Syncing lease")
lease, err := c.renewLease(ctx, lease)
lease, transitions, err := c.renewLease(ctx, lease)
if err != nil {
return nil, fmt.Errorf("failed to update lease using lease: %w", err)
}

c.onNodeManaged(nodeName)
// it is first or it has been transitioned, and then manage the node.
if first || transitions {
c.onNodeManaged(nodeName)
}
return lease, nil
}

Expand Down Expand Up @@ -249,7 +256,7 @@ func (c *NodeLeaseController) ensureLease(ctx context.Context, leaseName string)
}

// renewLease attempts to update the lease for maxUpdateRetries, call this once you're sure the lease has been created
func (c *NodeLeaseController) renewLease(ctx context.Context, base *coordinationv1.Lease) (*coordinationv1.Lease, error) {
func (c *NodeLeaseController) renewLease(ctx context.Context, base *coordinationv1.Lease) (*coordinationv1.Lease, bool, error) {
lease := base.DeepCopy()

transitions := format.ElemOrDefault(lease.Spec.HolderIdentity) != c.holderIdentity
Expand All @@ -263,15 +270,15 @@ func (c *NodeLeaseController) renewLease(ctx context.Context, base *coordination
if c.mutateLeaseFunc != nil {
err := c.mutateLeaseFunc(lease)
if err != nil {
return nil, err
return nil, false, err
}
}

lease, err := c.typedClient.CoordinationV1().Leases(lease.Namespace).Update(ctx, lease, metav1.UpdateOptions{})
if err != nil {
return nil, err
return nil, false, err
}
return lease, nil
return lease, transitions, nil
}

// setNodeOwnerFunc helps construct a mutateLeaseFunc which sets a node OwnerReference to the given lease object
Expand Down
Loading