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@lgdillin lgdillin released this 19 Feb 21:29
· 13 commits to main since this release

I wanted to sort of wrap up the engine at this point since it's getting pretty big, but its still too generalized to be useful. I'll probably come back to this if i ever want to develop another SDL2/Vulkan engine, since this is a decent starting point. But i'm ready to take this engine and actually purpose it for the reason i started this repo -- a raycasting game. Which would involve focusing the project, hence this release
baseengine