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Add Named_Logos #17216
Add Named_Logos #17216
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Was able to load up the Desktop UI, and see the Logo tab in Qt. Needed zach-morris#1 to allow selecting the content logo in the Settings though. |
Allow selecting Content Logo as a thumbnail display
to 4 to match the 4 available thumb types
…troArch into Draft-Named-Logos
In your Ozone screenshot, why doesn't the Super Mario Kart alpha channel work on the left? |
Yeah, i noticed that too. I'm not sure honestly. I assume the glui driver, the one that shows that, doesn't support it for some reason? Just to verify, i puth an alpha channel image in place for the boxart and title, and it does the same thing. |
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Seems good to me. Can't speak much for an in-depth code review though.
I think it's a mistake to fetch logos now on top as well on top of Named_Boxarts, Named_Snaps and Named_Titles. All of this is far too much traffic and bandwidth for our server to handle, and not only that, but our thumbnail scraping and underlying code cannot handle all these failed fetch requests when these named_logos don't exist. So it can actually bog down and cause instability in the program. I'm going to find a way to selectively fetch these extra things instead of just auto trying to fetch all of this stuff. Trying to fetch all this stuff all the time is just a recipe for disaster. |
In fact I'm going to just disable fetching logos altogether until this stuff is actually added to the thumbnails and it doesn't 404 fail to fetch smth for 99% of all games. |
This makes sense. Perhaps if there was an 'images' rdb, and the url or existance of the image was stored in that, avoiding pinging the server ever if the image wasn't in the rdb. |
Once the cron is set up, there will be RetroArch could download the |
Even better. I totally forgot about that. |
* Draft: Add Named_Logos * Allow selecting Content Logo as a thumbnail display * Increase pl_thumbnail_download index to 4 to match the 4 available thumb types --------- Co-authored-by: Rob Loach <[email protected]>
Guidelines
Description
Add Named Logos as another thumbnail/image type to the rest of the RA codebase. This is a follow on to #16758
Also note that Named_Logos assets have been added in libretro-thumbnails (currently for just one repository), for testing. This change will include those assets in the download, thumbnail folder generation locally, etc. Kind of a chicken/egg situation on whether this change be included first, or the assets be included first.
Tested qt (see below)
msg hashes for other languages weren't touched for this (just us/en), not sure if those are automatically generated or not
Related Issues
N/A
Related Pull Requests
#16758
Reviewers
[If possible @mention all the people that should review your pull request]