[Breaking] Make commodore family targets infinitely loop on exit #342
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We currently take advantage of the BASIC ZP area, but commodore family
targets can only load programs from a BASIC environment. This makes it
intrinsically unsafe to exit by return, since it always returns to a
possibly-clobbered environment.
Instead, exiting by looping still allows a screen's worth of output to
be viewed, without possibly returning to a broken BASIC interpreter.
This is arguably a bugfix, but it's also a very significant change in
behavior, so I'm considering it a breaking change.
We should also have an optional library that saves and restores BASIC ZP
on entry-exit and exits via returning, but that shouldn't block this
change.