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Add Improved AI (Navmesh Overhaul Mod) #370

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Apr 4, 2024
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33 changes: 33 additions & 0 deletions masterlist.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1054,6 +1054,39 @@ plugins:
- name: 'Navmesh Fixes and Improvements.esm'
url: [ 'https://www.nexusmods.com/newvegas/mods/62041/' ]
group: *fixesGroup
msg:
- <<: *alreadyInX
subs: [ '**NavmeshOverhaul.esm**' ]
condition: 'active("NavmeshOverhaul.esm")'

- name: '(NavmeshOverhaul|YUPNavmeshPatch)\.esm'
url:
- link: 'https://www.nexusmods.com/newvegas/mods/81003/'
name: 'Improved AI (Navmesh Overhaul Mod)'
group: *fixesGroup
- name: 'NavmeshOverhaul.esm'
clean:
- crc: 0xD72C3602
util: 'FNVEdit v4.1.5d'
- name: 'YUPNavmeshPatch.esm'
msg:
- <<: *compatIssuesWithX
subs: [ 'Essential Vanilla Enhancements Merged' ]
condition: 'active("Vanilla Enhancements.esm")'
- <<: *compatIssuesWithX
subs: [ 'Functional Post Game Ending' ]
condition: 'active("Functional Post Game Ending.esm")'
- <<: *compatIssuesWithX
subs: [ 'The Living Desert - Travelers Patrols Consequences' ]
condition: 'active("TLD_Travelers.esm")'
- <<: *compatIssuesWithX
subs: [ 'Uncut Wasteland' ]
condition: 'active("Uncut Wasteland.esm")'
dirty:
- <<: *quickClean
crc: 0x8D7FEFA6
util: '[FNVEdit v4.1.5d](https://www.nexusmods.com/newvegas/mods/34703)'
itm: 3448

- name: 'RepairKitFix.esp'
url:
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