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...akeProject1/.vs/CMakeProject1/FileContentIndex/20821dff-5c6b-4e90-af72-386567046c68.vsidx
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task1/CMakeProject1/.vs/CMakeProject1/v17/ipch/AutoPCH/3e45aa5c1171245c/CMAKEPROJECT1.ipch
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task1/CMakeProject1/.vs/CMakeProject1/v17/ipch/AutoPCH/ab174d567282d864/CMAKEPROJECT1.ipch
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{ | ||
"CurrentProjectSetting": "x64 Debug" | ||
} |
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{ | ||
"OutputFoldersPerTargetSystem": { | ||
"Локальный компьютер": [ | ||
"out\\build\\x64-debug", | ||
"out\\install\\x64-debug", | ||
"out\\build\\x64-release", | ||
"out\\install\\x64-release", | ||
"out\\build\\x86-debug", | ||
"out\\install\\x86-debug", | ||
"out\\build\\x86-release", | ||
"out\\install\\x86-release" | ||
] | ||
}, | ||
"ExpandedNodes": [ | ||
"", | ||
"\\CMakeProject1" | ||
], | ||
"SelectedNode": "\\CMakeProject1\\CMakeProject1.cpp", | ||
"PreviewInSolutionExplorer": false | ||
} |
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# CMakeList.txt: файл проекта CMake верхнего уровня; проведите глобальную конфигурацию | ||
# и включите сюда подпроекты. | ||
# | ||
cmake_minimum_required (VERSION 3.8) | ||
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# Enable Hot Reload for MSVC compilers if supported. | ||
if (POLICY CMP0141) | ||
cmake_policy(SET CMP0141 NEW) | ||
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>") | ||
endif() | ||
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project ("CMakeProject1") | ||
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# Включите подпроекты. | ||
add_subdirectory ("CMakeProject1") |
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{ | ||
"version": 3, | ||
"configurePresets": [ | ||
{ | ||
"name": "windows-base", | ||
"hidden": true, | ||
"generator": "Ninja", | ||
"binaryDir": "${sourceDir}/out/build/${presetName}", | ||
"installDir": "${sourceDir}/out/install/${presetName}", | ||
"cacheVariables": { | ||
"CMAKE_C_COMPILER": "cl.exe", | ||
"CMAKE_CXX_COMPILER": "cl.exe" | ||
}, | ||
"condition": { | ||
"type": "equals", | ||
"lhs": "${hostSystemName}", | ||
"rhs": "Windows" | ||
} | ||
}, | ||
{ | ||
"name": "x64-debug", | ||
"displayName": "x64 Debug", | ||
"inherits": "windows-base", | ||
"architecture": { | ||
"value": "x64", | ||
"strategy": "external" | ||
}, | ||
"cacheVariables": { | ||
"CMAKE_BUILD_TYPE": "Debug" | ||
} | ||
}, | ||
{ | ||
"name": "x64-release", | ||
"displayName": "x64 Release", | ||
"inherits": "x64-debug", | ||
"cacheVariables": { | ||
"CMAKE_BUILD_TYPE": "Release" | ||
} | ||
}, | ||
{ | ||
"name": "x86-debug", | ||
"displayName": "x86 Debug", | ||
"inherits": "windows-base", | ||
"architecture": { | ||
"value": "x86", | ||
"strategy": "external" | ||
}, | ||
"cacheVariables": { | ||
"CMAKE_BUILD_TYPE": "Debug" | ||
} | ||
}, | ||
{ | ||
"name": "x86-release", | ||
"displayName": "x86 Release", | ||
"inherits": "x86-debug", | ||
"cacheVariables": { | ||
"CMAKE_BUILD_TYPE": "Release" | ||
} | ||
} | ||
] | ||
} |
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# CMakeList.txt: проект CMake для CMakeProject1; включите исходный код и определения, | ||
# укажите здесь логику для конкретного проекта. | ||
# | ||
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# Добавьте источник в исполняемый файл этого проекта. | ||
add_executable (CMakeProject1 "CMakeProject1.cpp" "CMakeProject1.h") | ||
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if (CMAKE_VERSION VERSION_GREATER 3.12) | ||
set_property(TARGET CMakeProject1 PROPERTY CXX_STANDARD 20) | ||
endif() | ||
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# TODO: Добавьте тесты и целевые объекты, если это необходимо. |
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// CMakeProject1.cpp: определяет точку входа для приложения. | ||
// | ||
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#include "CMakeProject1.h" | ||
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using namespace std; | ||
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int main() | ||
{ | ||
cout << "Hello CMake." << endl; | ||
return 0; | ||
} |
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// CMakeProject1.h : включаемый файл для стандартных системных включаемых файлов | ||
// или включаемые файлы для конкретного проекта. | ||
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#pragma once | ||
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#include <iostream> | ||
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// TODO: установите здесь ссылки на дополнительные заголовки, требующиеся для программы. |
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task1/CMakeProject1/out/build/x64-debug/.cmake/api/v1/query/client-MicrosoftVS/query.json
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{"requests":[{"kind":"cache","version":2},{"kind":"cmakeFiles","version":1},{"kind":"codemodel","version":2},{"kind":"toolchains","version":1}]} |
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