-
Notifications
You must be signed in to change notification settings - Fork 14
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #57 from YarikLiulin/main
Last lab Zmeyka
- Loading branch information
Showing
1 changed file
with
178 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,178 @@ | ||
#include <stdio.h> | ||
#include <conio.h> | ||
#include <windows.h> | ||
|
||
|
||
#define HEIGHT 20 | ||
#define WIDTH 20 | ||
|
||
|
||
int x, y, fruitX, fruitY, score, gameOver; | ||
int tailX[100], tailY[100]; | ||
int nTail; | ||
enum eDirection {STOP = 0, LEFT, RIGHT, UP, DOWN}; | ||
enum eDirection dir; | ||
|
||
void Setup() { | ||
//Èçíà÷àëüíàÿ íàñòðîéêà èãðû è ïåðâîíà÷àëüíîå ìåíþ | ||
score = 0; | ||
char button; | ||
x = WIDTH / 2; | ||
y = HEIGHT / 2; | ||
fruitX = rand() % WIDTH; | ||
fruitY = rand() % HEIGHT; | ||
dir = STOP; | ||
|
||
printf("Menu:\n"); | ||
printf("If you want to play game push button p\n"); | ||
printf("If you want to quit push button x\n"); | ||
|
||
scanf_s("%c", &button); | ||
if (button == 'p') { | ||
gameOver = 0; | ||
} | ||
if (button == 'x') { | ||
gameOver = 1; | ||
} | ||
|
||
|
||
} | ||
|
||
|
||
void Draw() { | ||
//Îòðèñîâêà ãðàíèö, çìåè è ôðóêòîâ | ||
system("cls"); //Î÷èñòêà êîíñîëè íàõîäèòñÿ â windows.h | ||
for (int i = 0; i < WIDTH + 1 ; i++) { | ||
printf("#"); | ||
} | ||
printf("\n"); | ||
|
||
for (int i = 0; i < HEIGHT; i++) { | ||
for (int j = 0; j < WIDTH ; j++) { | ||
if (j == 0 || j == (WIDTH - 1)) { | ||
printf("#"); | ||
} | ||
if (i == y && j == x) { | ||
printf("0"); | ||
} | ||
if (i == fruitY && j == fruitX) { | ||
printf("F"); | ||
} | ||
else { | ||
int print = 0; | ||
for (int k = 0; k < nTail; k++) { | ||
if (tailX[k] == j && tailY[k] == i) { | ||
print = 1; | ||
printf("o"); | ||
} | ||
} | ||
if (!print) { | ||
printf(" "); | ||
} | ||
} | ||
} | ||
printf("\n"); | ||
} | ||
|
||
for (int i = 0; i < WIDTH + 1; i++) { | ||
printf("#"); | ||
} | ||
printf("\n"); | ||
|
||
printf("score: %d\n", score); | ||
printf("to quit push x"); | ||
} | ||
|
||
|
||
void Input() { | ||
//Ïðè ïîìîùè áèáëåîòåêè konio.h îòñëåæèâàåì íàæèìàåìûå êíîïêè. Ïðèìå÷àíèå: çìåéêà äâèãàåòñÿ òîëüêî, êîãäà íàæèìàåìûå êëàâèøû ðàáîòàþò â íèæíåì ðåãèñòðå. | ||
if (_kbhit()) { | ||
switch (_getch()) { | ||
case 'a': | ||
dir = LEFT; | ||
break; | ||
case 'd': | ||
dir = RIGHT; | ||
break; | ||
case 'w': | ||
dir = UP; | ||
break; | ||
case 's': | ||
dir = DOWN; | ||
break; | ||
case 'x': | ||
gameOver = 1; | ||
break; | ||
} | ||
} | ||
} | ||
|
||
|
||
void Logic() { | ||
//Ëîãèêà èãðû. Çäåñü ìû ïðîãðàììèðóåì äâèæåíèå çìåè, óâåëè÷åíèå ñ÷åòà, ïîåäàíèå ôðóêòîâ. | ||
int prevX = tailX[0]; | ||
int prevY = tailY[0]; | ||
int prev2X, prev2Y; | ||
tailX[0] = x; | ||
tailY[0] = y; | ||
|
||
for (int i = 1; i < nTail; i++) { | ||
prev2X = tailX[i]; | ||
prev2Y = tailY[i]; | ||
tailX[i] = prevX; | ||
tailY[i] = prevY; | ||
prevX = prev2X; | ||
prevY = prev2Y; | ||
} | ||
|
||
switch (dir) { | ||
case LEFT: | ||
x--; | ||
break; | ||
case RIGHT: | ||
x++; | ||
break; | ||
case UP: | ||
y--; | ||
break; | ||
case DOWN: | ||
y++; | ||
break; | ||
} | ||
|
||
if (x < 0) { | ||
x = WIDTH - 1; | ||
} | ||
else if (x >= WIDTH -1 ){ | ||
x = 0; | ||
} | ||
if (y < 0) { | ||
y = HEIGHT - 1; | ||
} | ||
else if (y >= HEIGHT) { | ||
y = 0; | ||
} | ||
for (int i = 0; i < nTail; i++) { | ||
if (tailX[i] == x && tailY[i] == y) { | ||
gameOver = 1; | ||
} | ||
} | ||
if (x == fruitX && y == fruitY) { | ||
score += 10; | ||
fruitX = rand() % WIDTH; | ||
fruitY = rand() % HEIGHT; | ||
nTail++; | ||
} | ||
} | ||
|
||
|
||
int main() { | ||
//Ñîáèðàåì âñå âìåñòå | ||
Setup(); | ||
while (!gameOver) { | ||
Draw(); | ||
Input(); | ||
Logic(); | ||
Sleep(30); //Íàõîäèòüñÿ â áèáëåîòåêå windows.h äåëàåò çàäåðæêó 10 ìèëëèñåêóíä. Äîáàâëÿåò ïëàâíîñòè èãðå | ||
} | ||
} |