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ltmx/README.md

Nicolas Reinhard

Science-Oriented Unity Developer, C#, Shaders, VFX, and Others.


Tech Stack

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🌱 Currently working on

  • An extension library for Unity.Mathematics

  • An Importer and Exporter for the "Quite Ok" Image Format

  • A Cinematic Tonemapper to fix ACES issues

  • Unity UIToolkit Extensions A framework to make ui coding simpler using UIElements

  • Unity Package Manager Tools Enhanced Unity's Package Manager

  • Unity Csharp Extensions A collection of extension methods for Unity

  • ShaderGraph-Extensions a vast node library for Unity's Shader Graph Tool Puplic Release WIP


📫 Contact

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Pinned Loading

  1. Unity.mathx Unity.mathx Public template

    An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !

    C# 82 7

  2. Unity-Prefab-Collider-Generator Unity-Prefab-Collider-Generator Public

    Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform

    C# 26 2

  3. Unity.QOI Unity.QOI Public

    QOI Importer & Exporter for Unity

    C# 9

  4. Unity-Custom-Primitives Unity-Custom-Primitives Public

    Custom Primitives For Unity

    C# 8

  5. Melon-Tonemapper Melon-Tonemapper Public

    An efficient Tonemapper to fix ACES Issues - For Unity & Prowl Game Engines

    C# 3

  6. Unity.UIToolkit.Extensions Unity.UIToolkit.Extensions Public

    Extension Methods to better build UI through code using Unity UIElements

    C# 15 1