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magley/naphy
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naphy demo: https://www.youtube.com/watch?v=fU-hMEc7FZk ---------------------------------------------------------- compiled and tested with mingw under windows libraries for the native build are in lib/ the dlls from lib/ can be copied into the binary directory ---------------------------------------------------------- supported shapes: - circle - convex polygon collision detection using separating axis test collision data compiled in an arbiter sequential impulses for collision correction springs simulated using hooke's law spatial indexing using quad trees ---------------------------------------------------------- src/naphy * core engine src/gui * very basic gui src/rend * wrappers for sdl renderer and related structures src/utility * input/output, math header, timing src/game * applicative layer for naphy * entites built with relational model instead of oop src/test * demonstration scenes ---------------------------------------------------------- can't be used for much because: - stacking bodies fall apart - springs break under poor strength/damping coefs - no continuous collision detection
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2D Impulse-based physics engine
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