Newton Dynamics 3.13 library wrapper for OpenB3D.
Newton dynamics library source for version 3.13 is included with this module and no additional modules are required. The module works on Win/Mac/Linux but only builds with Blitzmax NG as there is an unresolved issue with threads. Currently only simple body and mesh physics have been wrapped.
The Newton Dynamics wrapper for OpenB3D. This implements simple body physics for cube, sphere, cylinder and cone primitives, see the examples included.
- Copy newton.mod to your
BlitzMax/mod
folder, module folder names must end in .mod - If Windows, make sure you have a working version of MinGW. If Mac, make sure you have XCode installed. If Linux, have a look at this guide: How To: Install BlitzMax NG on Win/Mac/Ubuntu 64-bit
- Open a Terminal, cd to
BlitzMax/bin
and for NG in 64-bit usebmk makemods -d -w -g x64 newton
, on Mac/Linux you need./bmk
Both the library and wrapper are licensed under the zlib open source license.