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Newton Dynamics wrapper for OpenB3D

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Newton Dynamics

Newton Dynamics 3.13 library wrapper for OpenB3D.

Dynamics.mod

Newton dynamics library source for version 3.13 is included with this module and no additional modules are required. The module works on Win/Mac/Linux but only builds with Blitzmax NG as there is an unresolved issue with threads. Currently only simple body and mesh physics have been wrapped.

Openb3d.mod

The Newton Dynamics wrapper for OpenB3D. This implements simple body physics for cube, sphere, cylinder and cone primitives, see the examples included.

Installation

  • Copy newton.mod to your BlitzMax/mod folder, module folder names must end in .mod
  • If Windows, make sure you have a working version of MinGW. If Mac, make sure you have XCode installed. If Linux, have a look at this guide: How To: Install BlitzMax NG on Win/Mac/Ubuntu 64-bit
  • Open a Terminal, cd to BlitzMax/bin and for NG in 64-bit use bmk makemods -d -w -g x64 newton, on Mac/Linux you need ./bmk

License

Both the library and wrapper are licensed under the zlib open source license.

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