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# write your code here | ||
class Animal: | ||
def __init__( | ||
self, | ||
name: str, | ||
appetite: int, | ||
is_hungry: bool = True | ||
) -> None: | ||
self.name = name | ||
self.appetite = appetite | ||
self.is_hungry = is_hungry | ||
|
||
def print_name(self) -> None: | ||
print(f"Hello, I'm {self.name}") | ||
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def feed(self) -> int: | ||
if self.is_hungry: | ||
print(f"Eating {self.appetite} food points...") | ||
self.is_hungry = False | ||
return self.appetite | ||
return 0 | ||
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class Cat(Animal): | ||
def __init__(self, name: str, is_hungry: bool = True) -> None: | ||
super().__init__(name, appetite=3, is_hungry=is_hungry) | ||
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def catch_mouse(self) -> None: | ||
print("The hunt began!") | ||
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class Dog(Animal): | ||
def __init__(self, name: str, is_hungry: bool = True) -> None: | ||
super().__init__(name, appetite=7, is_hungry=is_hungry) | ||
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def bring_slippers(self) -> None: | ||
print("The slippers delivered!") | ||
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def feed_animals(animals_list: list) -> int: | ||
total_food_points = 0 | ||
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for animal in animals_list: | ||
total_food_points += animal.feed() | ||
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return total_food_points |