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Implement animal classes #1293
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Implement animal classes #1293
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1,71 @@ | ||
# write your code here | ||
class Animal: | ||
def __init__( | ||
self, name: str, appetite: int, is_hungry: bool = True | ||
) -> None: | ||
self.name = name | ||
self.appetite = appetite | ||
self.is_hungry = is_hungry | ||
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def print_name(self) -> None: | ||
print(f"Hello, I'm {self.name}") | ||
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def feed(self) -> int: | ||
if self.is_hungry: | ||
print(f"Eating {self.appetite} food points...") | ||
self.is_hungry = False | ||
return self.appetite | ||
return 0 | ||
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class Cat(Animal): | ||
def __init__(self, name: str, is_hungry: bool = True) -> None: | ||
super().__init__(name, appetite=3) | ||
self.is_hungry = is_hungry | ||
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def catch_mouse(self) -> None: | ||
print("The hunt began!") | ||
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class Dog(Animal): | ||
def __init__(self, name: str, is_hungry: bool = True) -> None: | ||
super().__init__(name, appetite=7) | ||
self.is_hungry = is_hungry | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Redundant assignment: The 'is_hungry' attribute is already set in the superclass constructor. This line is unnecessary and can be removed. |
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def bring_slippers(self) -> None: | ||
print("The slippers delivered!") | ||
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def feed_animals(animals: list[Animal]) -> int: | ||
sum_food_points = 0 | ||
for animal in animals: | ||
sum_food_points += animal.feed() | ||
return sum_food_points | ||
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lion = Animal("Lion", 25) | ||
lion.print_name() # "Hello, I'm Lion" | ||
food_points = lion.feed() # "Eating 25 food points..." | ||
print(food_points) # 25 | ||
print(lion.is_hungry) # False | ||
print(lion.feed()) # 0 | ||
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cat = Cat("Cat") | ||
cat.print_name() # "Hello, I'm Cat" | ||
cat.feed() # "Eating 3 food points" | ||
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cat2 = Cat("Cat", False) | ||
print(cat2.feed()) # 0 | ||
cat2.catch_mouse() # "The hunt began!" | ||
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dog = Dog("Dog") | ||
dog.print_name() # "Hello, I'm Dog" | ||
dog.feed() # "Eating 7 food points" | ||
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dog2 = Dog("Dog", False) | ||
print(dog2.feed()) # 0 | ||
dog2.bring_slippers() # "The slippers delivered!" | ||
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cat = Cat("Cat", False) | ||
lion = Animal("Lion", 25, True) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Redundant object creation: The 'cat' object is created again with the same name and state as before. Consider removing this line if the intention is not to reset the 'cat' object. |
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dog = Dog("Dog") | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Redundant object creation: The 'lion' object is created again with the same name and state as before. Consider removing this line if the intention is not to reset the 'lion' object. |
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assert feed_animals([cat, lion, dog]) == 32 | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Redundant object creation: The 'dog' object is created again with the same name and state as before. Consider removing this line if the intention is not to reset the 'dog' object. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Redundant assignment: The 'is_hungry' attribute is already set in the superclass constructor. This line is unnecessary and can be removed.