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Implement animal classes #1293

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72 changes: 71 additions & 1 deletion app/main.py
Original file line number Diff line number Diff line change
@@ -1 +1,71 @@
# write your code here
class Animal:
def __init__(
self, name: str, appetite: int, is_hungry: bool = True
) -> None:
self.name = name
self.appetite = appetite
self.is_hungry = is_hungry

def print_name(self) -> None:
print(f"Hello, I'm {self.name}")

def feed(self) -> int:
if self.is_hungry:
print(f"Eating {self.appetite} food points...")
self.is_hungry = False
return self.appetite
return 0


class Cat(Animal):
def __init__(self, name: str, is_hungry: bool = True) -> None:
super().__init__(name, appetite=3)
self.is_hungry = is_hungry

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Redundant assignment: The 'is_hungry' attribute is already set in the superclass constructor. This line is unnecessary and can be removed.

def catch_mouse(self) -> None:
print("The hunt began!")


class Dog(Animal):
def __init__(self, name: str, is_hungry: bool = True) -> None:
super().__init__(name, appetite=7)
self.is_hungry = is_hungry

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Redundant assignment: The 'is_hungry' attribute is already set in the superclass constructor. This line is unnecessary and can be removed.

def bring_slippers(self) -> None:
print("The slippers delivered!")


def feed_animals(animals: list[Animal]) -> int:
sum_food_points = 0
for animal in animals:
sum_food_points += animal.feed()
return sum_food_points


lion = Animal("Lion", 25)
lion.print_name() # "Hello, I'm Lion"
food_points = lion.feed() # "Eating 25 food points..."
print(food_points) # 25
print(lion.is_hungry) # False
print(lion.feed()) # 0

cat = Cat("Cat")
cat.print_name() # "Hello, I'm Cat"
cat.feed() # "Eating 3 food points"

cat2 = Cat("Cat", False)
print(cat2.feed()) # 0
cat2.catch_mouse() # "The hunt began!"

dog = Dog("Dog")
dog.print_name() # "Hello, I'm Dog"
dog.feed() # "Eating 7 food points"

dog2 = Dog("Dog", False)
print(dog2.feed()) # 0
dog2.bring_slippers() # "The slippers delivered!"

cat = Cat("Cat", False)
lion = Animal("Lion", 25, True)

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Redundant object creation: The 'cat' object is created again with the same name and state as before. Consider removing this line if the intention is not to reset the 'cat' object.

dog = Dog("Dog")

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Redundant object creation: The 'lion' object is created again with the same name and state as before. Consider removing this line if the intention is not to reset the 'lion' object.

assert feed_animals([cat, lion, dog]) == 32

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Redundant object creation: The 'dog' object is created again with the same name and state as before. Consider removing this line if the intention is not to reset the 'dog' object.

Binary file modified requirements.txt
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