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Two projects in VS
- Client
- Server
C++ -> general Aditional include diretories: C:\SFML-2.5.1\include;C:\Users\Mathi\source\repos\Asteriods-multiplayer\Server
C++ -> pre-processor definitions: debug: PACKAGE_LOSS;
Linker -> general -> additional dependecies C:\SFML-2.5.1\lib
Linker -> input debug: winmm.lib;wsock32.lib;sfml-graphics.lib;sfml-window.lib;sfml-system.lib;sfml-network.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) release: winmm.lib;wsock32.lib;sfml-main.lib;sfml-graphics.lib;sfml-window.lib;sfml-system.lib;sfml-network.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
c++ -> preprocessor definitions debug: PACKAGE_LOSS; FAKE_LAG;
linker -> input debug: winmm.lib;wsock32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) release: winmm.lib;wsock32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
server: common.cpp server: common_net.cpp
Multiple startup projects
- Server
- Client