What's Changed
- Change environ approach by @matt-dray in #17
- Refactor to work locally by @matt-dray in #21
- Add status-modifier functions, bump 9002 by @matt-dray in #22
- Add draft drawing and level systems by @matt-dray in #26
- Improve file structure, fn structure, rename fns by @matt-dray in #27
- Begin graphics data by @matt-dray in #28
- Add graphics for all species and levels by @matt-dray in #30
- Add common images for level 0, 4 and 5 (unalive) by @matt-dray in #32
- Adjust passive XP gain, add basic unalive logic, reintroduce dirty logic by @matt-dray in #34
- Update XP, including freeze by @matt-dray in #35
- Add minigame, correct XP freeze and alive logic by @matt-dray in #36
- Update unalive logic, sprites by @matt-dray in #39
New Contributors
- @matt-dray made their first contribution in #17
Full Changelog: https://github.com/matt-dray/tamRgo/commits/v0.1.0