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backend/out | ||
backend/*.sh | ||
Makefile | ||
# Makefile | ||
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.history |
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ifneq (,$(wildcard ./.env)) | ||
include .env | ||
export | ||
endif | ||
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SHELL=bash | ||
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help: ## Display list of tasks with descriptions | ||
@echo "+ $@" | ||
@fgrep -h ": ## " $(MAKEFILE_LIST) | fgrep -v fgrep | sed -e 's/\\$$//' | sed 's/-default//' | awk 'BEGIN {FS = ": ## "}; {printf "\033[36m%-30s\033[0m %s\n", $$1, $$2}' | ||
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vendor: ## Install project dependencies | ||
@echo "+ $@" | ||
@pnpm i | ||
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env: ## Create default .env file | ||
@echo "+ $@" | ||
@echo -e '# Makefile tools\nDECK_USER=deck\nDECK_HOST=\nDECK_PORT=22\nDECK_HOME=/home/deck\nDECK_KEY=~/.ssh/id_rsa' >> .env | ||
@echo -n "PLUGIN_FOLDER=" >> .env | ||
@jq -r .name package.json >> .env | ||
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init: ## Initialize project | ||
@$(MAKE) env | ||
@$(MAKE) vendor | ||
@echo -e "\n\033[1;36m Almost ready! Just a few things left to do:\033[0m\n" | ||
@echo -e "1. Open .env file and make sure every DECK_* variable matches your steamdeck's ip/host, user, etc" | ||
@echo -e "2. Run \`\033[0;36mmake copy-ssh-key\033[0m\` to copy your public ssh key to steamdeck" | ||
@echo -e "3. Build your code with \`\033[0;36mmake build\033[0m\` or \`\033[0;36mmake docker-build\033[0m\` to build inside a docker container" | ||
@echo -e "4. Deploy your plugin code to steamdeck with \`\033[0;36mmake deploy\033[0m\`" | ||
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update-frontend-lib: ## Update decky-frontend-lib | ||
@echo "+ $@" | ||
@pnpm update decky-frontend-lib --latest | ||
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update-ui: ## Update @decky/api and @decky/ui | ||
@echo "+ $@" | ||
@pnpm update @decky/api @decky/ui --latest | ||
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build-front: ## Build frontend | ||
@echo "+ $@" | ||
@pnpm run build | ||
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build-back: ## Build backend | ||
@echo "+ $@" | ||
@make -C ./backend | ||
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build: ## Build everything | ||
@$(MAKE) build-front build-back | ||
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copy-ssh-key: ## Copy public ssh key to steamdeck | ||
@echo "+ $@" | ||
@ssh-copy-id -i $(DECK_KEY) $(DECK_USER)@$(DECK_HOST) | ||
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deploy-steamdeck: ## Deploy plugin build to steamdeck | ||
@echo "+ $@" | ||
@ssh $(DECK_USER)@$(DECK_HOST) -p $(DECK_PORT) -i $(DECK_KEY) \ | ||
'chmod -v 755 $(DECK_HOME)/homebrew/plugins/ && mkdir -p $(DECK_HOME)/homebrew/plugins/$(PLUGIN_FOLDER)' | ||
@rsync -azp --delete --progress -e "ssh -p $(DECK_PORT) -i $(DECK_KEY)" \ | ||
--chmod=Du=rwx,Dg=rx,Do=rx,Fu=rwx,Fg=rx,Fo=rx \ | ||
--exclude='.git/' \ | ||
--exclude='.github/' \ | ||
--exclude='.vscode/' \ | ||
--exclude='node_modules/' \ | ||
--exclude='.pnpm-store/' \ | ||
--exclude='src/' \ | ||
--exclude='*.log' \ | ||
--exclude='.gitignore' . \ | ||
--exclude='.idea' . \ | ||
--exclude='.env' . \ | ||
--exclude='Makefile' . \ | ||
./ $(DECK_USER)@$(DECK_HOST):$(DECK_HOME)/homebrew/plugins/$(PLUGIN_FOLDER)/ | ||
@ssh $(DECK_USER)@$(DECK_HOST) -p $(DECK_PORT) -i $(DECK_KEY) \ | ||
'chmod -v 755 $(DECK_HOME)/homebrew/plugins/' | ||
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restart-decky: ## Restart Decky on remote steamdeck | ||
@echo "+ $@" | ||
@ssh -t $(DECK_USER)@$(DECK_HOST) -p $(DECK_PORT) -i $(DECK_KEY) \ | ||
'sudo systemctl restart plugin_loader.service' | ||
@echo -e '\033[0;32m+ all is good, restarting Decky...\033[0m' | ||
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deploy: ## Deploy code to steamdeck and restart Decky | ||
@$(MAKE) deploy-steamdeck | ||
@$(MAKE) restart-decky | ||
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it: ## Build all code, deploy it to steamdeck, restart Decky | ||
@$(MAKE) build deploy | ||
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cleanup: ## Delete all generated files and folders | ||
@echo "+ $@" | ||
@rm -f .env | ||
@rm -rf ./dist | ||
@rm -rf ./tmp | ||
@rm -rf ./node_modules | ||
@rm -rf ./.pnpm-store | ||
@rm -rf ./backend/out | ||
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uninstall-plugin: ## Uninstall plugin from steamdeck, restart Decky | ||
@echo "+ $@" | ||
@ssh -t $(DECK_USER)@$(DECK_HOST) -p $(DECK_PORT) -i $(DECK_KEY) \ | ||
"sudo sh -c 'rm -rf $(DECK_HOME)/homebrew/plugins/$(PLUGIN_FOLDER)/ && systemctl restart plugin_loader.service'" | ||
@echo -e '\033[0;32m+ all is good, restarting Decky...\033[0m' | ||
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docker-rebuild-image: ## Rebuild docker image | ||
@echo "+ $@" | ||
@docker compose build --pull | ||
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docker-build: ## Build project inside docker container | ||
@$(MAKE) build-back | ||
@echo "+ $@" | ||
@docker run --rm -i -v $(PWD):/plugin -v $(PWD)/tmp/out:/out ghcr.io/steamdeckhomebrew/builder:latest |
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