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Update README.md
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michael811125 authored Apr 2, 2024
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Expand Up @@ -60,6 +60,8 @@ OxGFrame 是基於 Unity 用於加快遊戲開發的框架,並且使用 UniTas

※補充:OxGFrame 不關心**遊戲業務邏輯 (Game Logic)****專案目錄結構 (Project Directory Structure)**,所以你可以自由引入**其他編程框架**,像是 [Unity DOTS](https://unity.com/dots), [Entitas](https://github.com/sschmid/Entitas), [ECSLite](https://github.com/Leopotam/ecslite), [Zenject](https://github.com/modesttree/Zenject), [Extenject](https://github.com/Mathijs-Bakker/Extenject), [VContainer](https://github.com/hadashiA/VContainer) and more,或者這些**編程框架**僅搭配 [AssetLoader](https://github.com/michael811125/OxGFrame#assetloader-dependence-yooasset) + [Hotfixer](https://github.com/michael811125/OxGFrame#hotfixer-dependence-hybridclr-assetloader) 模塊解決熱更方案。

※另外補充:OxGFrame 也不關心**遊戲表數據 (Game Database)**,依照喜好自由選擇轉表方式,像是 [luban](https://github.com/focus-creative-games/luban), [ExcelToCode](https://github.com/feifeid47/ExcelToCode), [TippingExcelTool](https://github.com/TippingGame/TippingExcelTool?tab=readme-ov-file), [ExcelConverter](https://github.com/JohnsonChenz/ExcelConverter) and more。

**平台測試**
- Windows (Passed)
- MacOSX (Passed)
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