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...AssetLoader/Scripts/Runtime/Bundle/YooAssets/StreamingAssetsHelper/BuildinFileManifest.cs
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...AssetLoader/Scripts/Runtime/Bundle/YooAssets/StreamingAssetsHelper/BuiltinFileManifest.cs
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using MyBox; | ||
using System; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
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namespace OxGFrame.AssetLoader.Bundle | ||
{ | ||
// Reference: YooAsset | ||
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/// <summary> | ||
/// 内置资源清单 | ||
/// </summary> | ||
public class BuiltinFileManifest : ScriptableObject | ||
{ | ||
[Serializable] | ||
public class Element | ||
{ | ||
[ReadOnly] | ||
public string PackageName; | ||
[ReadOnly] | ||
public string FileName; | ||
[ReadOnly] | ||
public string FileCRC32; | ||
} | ||
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public List<Element> BuiltinFiles = new List<Element>(); | ||
} | ||
} |
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