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Release v2.10.2

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@michael811125 michael811125 released this 19 Mar 05:22
· 89 commits to master since this release

[2.10.2] - 2024-03-19

  • Fixed When scene load with suspend (activateOnLoad = false) cannot return BundlePack correctly .
    // activateOnLoad = false (suspend)
    var bundlePack = await CoreFrames.USFrame.LoadAdditiveSceneAsync<BundlePack>("MyPackage", "SceneName", false, 100);
  • Added UnsuspendScene in BundlePack.
    // Method 1
    var bundlePack = await CoreFrames.USFrame.LoadAdditiveSceneAsync<BundlePack>("MyPackage", "SceneName", false, 100);
    bundlePack.GetOperationHandle<SceneHandle>().UnSuspend();
    
    // Method 2
    var bundlePack = await CoreFrames.USFrame.LoadAdditiveSceneAsync<BundlePack>("MyPackage", "SceneName", false, 100);
    bundlePack.UnsuspendScene();
  • Modified set #ROOTNAMESPACE# symbol in script templates.
  • Optimized remove useless interfaces.