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Aethergrim

About

Aethergrim is a CLI roguelike game.

There are three levels to descend before facing off against the final boss.

Dependencies

  • libncurses-dev

Building

In the project's home directory, run the command:

make

Running

In the directory you ran the above command in, run the command:

./aethergrim

Roadmap

As it stands, the game is incomplete. Below is a list of features that I hope to implement on the road to the 1.0 release.

  • Scrollable inventory system
  • Relicense to MIT
  • Hunger mechanic
  • Consumables
  • FOV mechanic
  • Message console
  • Wieldable armor/weapons
  • Loot drops from enemies
  • UI scaling
  • Character creation screen
  • Random dungeon generation
  • Leveling/experience system
  • Game over screen
  • Enemy level scaling
  • Credits screen
  • Additional depths and staircases
  • Final boss fight
  • ASCII art title screen

License

Aethergrim is released under the MIT License. For more information, see LICENSE.