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November 11, 2020

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@walbourn walbourn released this 12 Nov 05:32
  • Fixed /analyze warnings in GameInput usage
  • Updated D3DX12 internal copy with latest change from GitHub
  • Sync'd DirectX Tool Kit for Audio with DX11 version
  • Minor code and project cleanup

This version is also available on NuGet as version 2020.11.12