Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Stable8.5] Port time machine to arcade stable #10184

Open
wants to merge 3 commits into
base: stable8.5
Choose a base branch
from

Conversation

riknoll
Copy link
Member

@riknoll riknoll commented Sep 13, 2024

Ports time machine to arcade's stable branch of pxt-core.

I had to do this by hand because stable8.5 doesn't have the change where pxteditor got converted into modules. That being said, it was a very easy merge since most of this code is new/self contained. This includes all of the various fixes I've made.

Below is an upload target link that is based off of the stable1.12 branch of pxt-arcade (the current live version). The only change between this and live is the time machine code in this PR.

https://arcade.makecode.com/app/c1ced1df4e6cf7b38de44793fc64173aa2a8ab89-95b1257bf1

@riknoll riknoll requested a review from a team September 13, 2024 22:45
@abchatra
Copy link
Collaborator

Should we try to do the entire release instead of just porting this?

@riknoll
Copy link
Member Author

riknoll commented Sep 13, 2024

@abchatra eh, that makes me a bit more nervous because of the blockly change. arcade has all of the asset stuff in blocks which is much more complicated than anything in the micro:bit or minecraft editors...

i think i'll switch to using beta on stream next week to get some more testing/validation in. if it's looking good, then yeah i say we do a release.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants