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Sync tenplus1 'master'/https://notabug.org/TenPlus1/nssb for newer fu…
…nctions and ores * optimized ore generation by removing iterations and using stratum feature as note this feature are only from 5.0 as documented and check in luanti-org/luanti@9f6d90a this was a good move by tenplus cos works as a unique plain layer cos creates single undulating ore stratum that is continuous across mapchunk borders and horizontally spans the world, as a layer.. the ore type its used only on the generation of the space of the 7 layers that defines the morlendor space, before and after there are indestructible ones * this is a merge of two optimizations commits: the commit 26c8022 and commit f728f41 later i added a next commit with a compatibility hack for 0.4 engines * merge the initial "optimization" that only removed more of the generation of ore nodes in the morlendor space that is a merge of commit f728f41 with cosmetics changes that just difficult the comparison of code forks * adde configuration of the level of the morlendor layer, make it compatible with other mods like cavereamls and nether TODO: added a detection of those levels to auto configure morlendor * use newer funcions of commit ee84ab5 change `minetest.env:get_node` by `minetest.get_node` so 0.4.15 its minimal change `tile_images` of `minetest.register_node` by `tile` change `alpha = 650` of `minetest.register_node` by `use_texture_alpha = "blend",` change `obj:setpos` by `obj:set_pos` of previous commit * add changelog updated and cosmetic changes by tenplus1
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this close NPXcoot#5