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Turn into package and delete playmaker integration #1

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Hi. Not sure if anyone still cares about this project, but I want to use it and I am making some changes in my fork. This PR restructures the files to conform to Unity's package conventions and adds assembly definitions and a package.json to allow the code to be installed straight from GitHub using Unity's built-in package manager. I had to delete the Playmaker integration because that is a paid asset store package that cannot be installed using Unity's package manager. I think Visual Scripting (formerly Bolt) would be a better alternative these days, since that is now a free, official part of the Unity Engine.

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