Minecraft-like demo game made in Unity3D showcasing dynamic terrain generation.
- terrain generated from perlin noise
- dynamic loading of terrain in runtime
- ability to place/destroy blocks
- different types of blocks with different hardness(time needed to destroy)
- save/load functionality
This project has been made using Unity 2017.3.1f1. Copy assets folder into new Unity project and open the scene.
Once you build the project use WASD to move, SPACEBAR to jump. 1-8 keys to change building block, when empty block is selected, game switches to block destruction mode. ESC to save and quit the game.