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Releases: mlthelama/LamasTinyHUD

1.1.10

06 Feb 00:01
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  • adjusted: using full path now when reading font files and looking for ini files
  • adjusted: moved lanterns to bottom/consumable slot, since they did not fit with the handling into the power/shout slot anymore
  • fixed: wearable lanterns saving correct formid now
  • added: book of shadows mask support
  • added: add button to show/hide hud
  • added: due a request I added for the Bottom Use/Action an option to Use/Execute with an Key Combo ("Key Toggle" down + "Bottom Key" Pressed") "Controls>Control Handlings>Bottom Execute Key Combo Only"

1.1.9

05 Feb 00:47
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  • added: support for independent x and y slot offset (thanks MinhazMurks)

1.1.8

05 Feb 00:14
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  • maybe fixed: added more checks when looking for the ini files that causes a CTD when opening the MCM Page
  • cleanup: do not trigger equip for an action that is already equipped

1.1.7

04 Feb 18:35
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  • changed: Top and Bottom Slot Execute/Usage Actions, detailed list:
  • no key combo(s) anymore
  • the "toggle" key is in the Elden Souls now the Execute/Use Bottom Slot action.
  • The default Shout key of the game is now the Execute/Use Top Action Key
  • When cycling Settings with "E" will now be equipped.
  • Settings are marked as "I" the shout/power Slot will be unequipped (so it is empty).
  • With the Press of the normal Shout Key you either use the Equipped thing (which will be shown in the Slot) or Use the Setting that is currently selected.
  • They shout and normal usage of powers is unchanged of the Vanilla handling, the Mod only listens to the key as well and does additional actions.
  • If for whatever case (just to be clear), something is equipped manually in that slot and an Item with "I" is shown and the shout key is pressed both actions will be triggered (The Shout/Power will be unequipped but since it was present when the Button was pressed it will be triggered)

1.1.6

03 Feb 19:40
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  • fixed: missmatch between default setting in the file and the code for max pages
  • added: Misc Settings>Settings (or was it new settings), you can create a new preset there, for elden it will be Custom_Elden.ini
  • added: Misc Settings, you can load or Set a Config, it will be executed after MCM exit
  • added: add unarmed setting in the MCM (Pages>Unarmed) in Elden Mode just Left and Right. The Form 1F4 will be set in the Config (It is Weapon and the Type is Hand to Hand Melee), but when the setting is executed it is like an un equip action.
  • added: unarmed setting in the MCM (Pages>Unarmed) in Default, It will overwrite the CURRENT Setting for this Position and Page

1.1.5.1 Beta

03 Feb 03:10
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1.1.5.1 Beta Pre-release
Pre-release
  • fixed: missmatch between default setting in the file and the code for max pages
  • added: MCM "Misc Settings" Option to create a new Presets and Change between them
  • added: add unarmed setting in the MCM (Pages>Unarmed) in Elden Mode just Left and Right. The Form 1F4 will be set in the Config (It is Weapon and the Type is Hand to Hand Melee), but when the setting is executed it is like an un equip action.

1.1.5

01 Feb 00:17
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  • fixed: wrong mapped keycode for right arrow key
  • fixed: arrow slot uses correct background setting now

1.1.4

30 Jan 23:46
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  • added: support for torches (elden mode left hand only)
  • added: icon for torches
  • fixed: do not trigger a reequip in elden mode if a config has been triggered
  • added: support for simple wearable lanterns and wearable lanterns (top position for elden). wearable lanterns might say one time added and then not suitable that is because somehow I get 2 Armor Parts in. I work with the one that has equip slot 55 set (the other one has non)
  • added: icon for lantern

1.1.3

30 Jan 03:32
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  • fixed: check if the font is already set, if not use default
  • fixed: do not add default and clear things, that might result in trying to set a font that is null, and just load the font once and prepare it for dx11 usage

1.1.2.0

30 Jan 00:33
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  • adjusted: setting to show the UI now after PostLoad
  • added: font config (not in the MCM) for ttf and otf files, should support load of chinese, chinese_simplified, cyrillic, japanese, korean, thai, vietnamiese (the provided font does not suppor that)
  • adjusted: default config due new font needs different offsets