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Misc display sync fixes #15259
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Misc display sync fixes #15259
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Download the artifacts for this pull request: |
video/out/vo.c
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@@ -489,11 +489,14 @@ static void update_vsync_timing_after_swap(struct vo *vo, | |||
} | |||
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in->num_successive_vsyncs++; | |||
if (in->num_successive_vsyncs <= DELAY_VSYNC_SAMPLES) | |||
if (in->num_successive_vsyncs <= DELAY_VSYNC_SAMPLES) { | |||
in->base_vsync += in->vsync_interval; |
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I don't think it is correct to increment base_vsync
here. It is updated in update_vsync_timing_after_swap
and this function makes sure valid value is used. base_vsync is last valid point, incrementing with with interval will accumulate a lot of drift, making this value unreliable.
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I guess it makes more sense to set it to the actual vsync instead of incrementing by nominal vsync interval. Updated the patch
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into get_display_synced_frame_end. Used in next commit.
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This is still used for caclulating a/v sync and delay remaining even for initial samples, so we should always update it to the actual vsync for those initial samples so we have something to work with at least. And if we receive bogus values, also reset it to 0 along with prev_vsync. Not having base_vsync set to _some_ value completely breaks vsync_skip_detection, and mpv stays stuck in a permanent mistimed state where every frame is marked as delayed and never recovers from it.
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First two commits are entirely theoretical, it's more correct but it probably doesn't matter much because this code is only used to detect underruns and to wait for a frame to finish before applying new image_params.
Third commit fixes a real world problem with bad drivers that I encountered while testing various wip fifo-v1/commit-timing implementations. By not always updating base_vsync, we could potentially end up in a permanent underflow state and never recover from it even once the driver has stopped giving us bogus values.