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Releases: msarilar/EDEngineer

1.0.7.7

04 Jun 17:49
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  • Cleaned up old release notes, it was becoming a bit too bloated !

  • Merged two different categories of blueprint that were supposed to be the same (Frame Shift Wake Scanner and Wake Scanner ; Wake Scanner is the final name). Thanks to @Velak for spotting the issue and fixing it!

  • German localization completed thanks to @nepomuk16321!

1.0.7.5

26 May 10:52
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  • New filter in the Ignored/Favourites category to show blueprints included in the shopping list

  • Various performance enhancements

  • Fixed an issue for users who use high DPI screens when saving the window position

  • Full russian translation provided by @VChet !

1.0.7.4

20 May 11:06
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Installer here

  • Added a graphic configuration window where you can configure font size per panel (left/right/bottom) as well as window Opacity (which is applied only when the Window is locked)

  • Added a purple gear to the main window where you can access the context menu which contains all settings

  • Made the context menu a bit less austere with icons

  • Fixed an issue with the local API server which would keep running automatically even after being stopped under certain circumstances

  • Full polish translation is now ready thanks to @gienkov !

1.0.7.3

08 May 09:35
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  • Changed the log folder selection window to a more user-friendly one (used to be a tree view)

  • Reduced font size of ingredients in the left panel

  • @cocafr fixed a typo in the french localization related to Tempered Alloys

1.0.7.2

30 Apr 10:53
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  • In the shopping list, you can now put your mouse over a blueprint to highlight the ingredients that compose it (and reversely).

  • Fixed the engineer list of Sensor and Scanner blueprints, thanks to @Thurion for spotting the issue and fixing it!

  • Polish localization is now available, thanks a lot to @gienkov for providing it all !

1.0.7.0

21 Apr 22:13
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  • Notifications overhaul : you can now configure your notifications (blueprint ready, cargo almost full and threshold reached) to use speech synthesis. There should be less spam of notifications if multiple events are triggered at the same time.

  • Faster text search when using the search

  • Added the high grade emissions locations to related materials, thanks to @Psieonic for adding this to the reference data !

  • Added recipes for engineers unlock, they work the same as any other blueprint (with type "Unlock") ; thanks to @vetall812 for adding this to the reference data !

  • Fixed the engineer's lists of many of the new sensors blueprints ; thanks to @AndreyATGB for spotting the issue and fixing it !

  • Fixed an black window bug with Silent Launch when the window was unlocked (now the window will be minimized on startup if you use silent launch combined with unlocked window)

  • API Server : Added thresholds to cargo list and a new route shopping-list

1.0.6.6

16 Apr 09:23
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  • Fixed an issue that made the application crash upon starting the game after EDEngineer.

  • Removed Tiara Fortune from the engineers that can craft Surface Scanner blueprints after grade 3, thanks to @Thurion for spotting the issue and fixing this!
    Issues in blueprint can be fixed pretty quickly so if you find any wrong information, you can report it and even fix it for every user :)

  • Added a scrollbar for the shopping list in case it gets too big.

  • Added a Silent Launch option in the context menu of the task tray icon. If you activate it, EDEngineer will start hidden.

  • Removed the persistence of highlighted ingredients as it's now a very specific filter. Users didn't notice they had highlighted ingredients and were wondering why blueprints weren't showing up. Each time you start the application, it will now forget which ingredient you highlighted.

  • Prepared localization for new text, if you feel up to the task don't hesitate to contribute to the localization.json file! You just have to fill the null values for your corresponding language.

  • Various fixes related to the previous updates regarding logs not being taken into account and windows 7 users having errors

1.0.6.0

14 Apr 16:38
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  • Added new blueprints that are available in the 2.3 update, thanks a lot to @AndreyATGB for adding them to the application!
  • If more than two favourite blueprints are available at the same time, you'll get only one toast telling you that multiple blueprints are now craftable instead of potentially getting flooded by notifications.
  • Removed the Ingredient Filter ; it's now replaced with the highlighted ingredients feature. Highlight an ingredient to show blueprints that use it ; highlight multiple ingredients to see all the blueprints that use at least one of the highlighted ingredients.
  • Added a button to remove all highlighted ingredients (the red circle where the Ingredient Filters used to be).

1.0.5.6

12 Apr 16:28
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  • Handle new 2.3 logs (the application should start faster)

  • Fixed escaping issue when exporting data in CSV format via the local API server\r\n* French and Russian localization update (thanks to @VChet and @Pierre-LouisTALBOT)

*** NEW BLUEPRINTS ***
If you find new blueprints, contributions are very welcome on GitHub ! The blueprint.json file is pretty easy to understand and you can update it directly in your browser.
I will review the changes you did and if they're good then I will update the application with your contribution.

1.0.5.3

26 Feb 10:17
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  • You can now sort your cargo by name or by count via a dropdown that has been added on top of your ingredients list.
  • Fixed an issue that affected the window location which would slightly move each time you started the application if you were using unlocked mode.