Releases: msarilar/EDEngineer
1.0.5.2
- Missing blueprint added: Armour Lightweight G4 & G5. Thanks a lot to @NamtarOberon who reported the missing blueprints and made the necessary changes to the application's source!
- Made some fixes in already existing blueprints, you might have lost some favorites/ignored.
1.0.5.0
- Thresholds feature improvements! When you set a threshold, you will see the value in the ingredient list : instead of seeing IRON 5, you will see IRON 5/10 if your threshold is set to 10.
Moreover, if a threshold is reached then the background of the ingredient will be tinted to let you know it's over what you configured.
Users who did not have access to the feature because of their Windows version can now use it (even though they still won't have the toast notifications). Users who can have the toasts notification can disable them too if they find them too annoying (checkout the context menu of the tasktray icon!)
- Handle a rare issue where manual changes couldn't be saved to file.
1.0.4.9
1.0.4.8
1.0.4.7
New advanced feature available : Thresholds ! (only available for users on Windows 8 or more recent)
Access the configuration window from your tasktray icon (right click => Configure Thresholds) and set the thresholds for each item.
You can set the values individually or apply a value to all selected rows (use Ctrl+A to select every visible row). When your cargo changes and the quantity is equal or above the thresholds, you'll get a warning in the form of a Windows Toast.
It can quickly become annoying so I would recommend a "buffer" approach by setting the limit to 30 (for example) and whenever the limit is reached you would discard the items so that you're at 20 of them (again, it's an example). If you keep it at 30 you'll constantly get annoyed by toast notifications whenever you pick up the item.
This update comes with a bunch of new text that has been kindly translated to german by user @Scorprox ! Many thanks to him.
Other languages (russian/french/spanish) are still in need of translation so if you think you can help (and if you want to!), jump into the project's GitHub (https://github.com/msarilar/EDEngineer) and search for the file "localization.json" (or open the language selection window, there's a button that links to the GitHub's issue). Pull Requests are more than welcome :)
1.0.4.6
- ~40 new blueprints added from 2.2.03! Thanks very much to @elijahgill for the work :)
1.0.4.5
- Added new blueprints from patch 2.3!
- If you have multiple commander, the commander you selected will persist between restarts of EDEngineer
- Added a release notes button in the task tray icon which also shows the current version
- Filters can now be clicked to enable/disable them instead of just clicking on the checkbox
- Fixed an issue with Polymers commodity which, when bought, would increase the Conductive Polymer count in the cargo
1.0.4.4
- Removed commodities from the application since they're not needed in blueprints anymore; I'll add them back if they ever do actually come back!
- Added a red gear icon for resources needed to unlock engineers
- Added some more tooltips to the interface and unified their look (colors & font)
- Simplified the progress column (the text over the progress bar on each blueprint)
The new patch brought new blueprints but I haven't the exact recipes. Anyone is welcome to come on GitHub and either post their screenshots or directly update the blueprints.json file!
#93
1.0.4.3
- The shopping list can now be resized at your convenience (won't be saved nor persist if you unlock/lock the window). Double click the red splitter to reset the position and make the shopping list row dynamic again (only visible if you have at least one item in your shopping list).
- Added icon and better title to the window when it shows in your taskbar (only in unlocked mode)