The TODO Tree for Unity Editor
- recommend version: >=2019.4(LTS)
Open TODO Tree editor located in "Window -> TODO Tree" at the top bar.
- Tag (TODO, FIXME)
- Priority (Minor, Medium, Major)
- Progress (Active, On-Hold, Completed)
- Reorder (Drag & Drop the todo)
- Quick Create Buttons on Inspector
You can edit settings in the TODO Tree window or manually add more custom items (tag, priority, progress) to the TodoConfig asset. (+ color for each of them)
If you don't see the quick inspector buttons, please reopen Unity editor after you open the TODO Tree window.
Located in "Assets/Editor/TodoTree" directory. You can modify the default names and colors in tag, priority, progress. If you don't want to see the quick create buttons on inspector, just uncheck "Inspector GUI".
Please Note:
- The Tags should contain at least 2 items.
- The Priorities and Progresses should contain at least 1 item.
- If you change any name in the TodoConfig asset, close the TODO Tree tab and reopen it to let it sync them.
- The quick inspector buttons only support the default 2 tags (TODO, FIXME). Of course, the names would be different if you modified them already.