-
Notifications
You must be signed in to change notification settings - Fork 11
outgoing packet
mtanksl edited this page Apr 17, 2023
·
1 revision
Packets
are the primary unity. Incoming packets
wrap the intent of the client and Outgoing packets
wrap all the information of a server change that the client needs to receive in order to keep in sync.
Tibia's protocol uses byte 0x83 to show a magic effect. You must specify the position and the magic effect type.
public class ShowMagicEffectOutgoingPacket : IOutgoingPacket
{
public ShowMagicEffectOutgoingPacket(Position position, MagicEffectType magicEffectType)
{
this.Position = position;
this.MagicEffectType = magicEffectType;
}
public Position Position { get; set; }
public MagicEffectType MagicEffectType { get; set; }
public void Write(ByteArrayStreamWriter writer)
{
writer.Write( (byte)0x83 );
writer.Write(Position.X);
writer.Write(Position.Y);
writer.Write(Position.Z);
writer.Write( (byte)MagicEffectType );
}
}