Docking/tiling UI panels Container addon for Godot.
It is composed of a Container script and layout Resources in a binary tree structure that store panels division direction and size as well as tab names and what tab index is currently selected. As layout information are Resources, it's easy to save/load them.
Child Controls are only moved visually and have their NodePaths and position in parent maintained.
Available at the Asset Library.
Live preview a sample scene here.
Enable Dockable Container
plugin at Project -> Project Settings -> Plugin
to edit the layout directly in the inspector! It also registers the
DockableContainer
node type.
Panels are actual TabContainer
instances, split handles use VSplitContainer
and
HSplitContainer
theme configurations, drop preview uses TooltipPanel/panel
StyleBox.
Tabs alignment and rearrange group are exported in DockableContainer.
- Add way to specify icon and custom name for tabs, based on a property or method on children
- Document better how to use