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Fix mod logos not being rendered in the mod list #1615

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Original file line number Diff line number Diff line change
Expand Up @@ -143,7 +143,7 @@ default void blitInscribed(ResourceLocation texture, int x, int y, int boundsWid
if (centerX) x += (w - boundsWidth) / 2;
}

self().blit(RenderType::guiTextured, texture, x, y, boundsWidth, boundsHeight, 0, 0, rectWidth, rectHeight, rectWidth, rectHeight);
self().blit(RenderType::guiTextured, texture, x, y, 0, 0, boundsWidth, boundsHeight, rectWidth, rectHeight, rectWidth, rectHeight);
}

// TODO: 1.20.2: do we need to fix these or can we just remove them?
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