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AI algorythm

Néstor edited this page Jul 28, 2023 · 8 revisions
  • Red team, green team
  • Line of sight
  • Three unit types: infantry, cavalry, archers
  • Stats: life, speed, strength, attack range, defense, price
  • States: idle, attack and objective, flee, hide (hiding is complicated)
  • Units are independent, but communicate with each other
  • Team orders (indicated in a bubble with an icon/text):
    • Look here!
    • Help me!
    • Run away!
    • Run!
    • Come here!
  • Calculate the number of enemy units, compare it with allies:
    • More friends: attack
    • More enemies: run away, hide (hiding is complicated)
  • When one unit hits another unit, they make noise. Then, all the units that are near turn to look. Scheme
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