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Fill Sheriff's Locker & Move SR Access config to their locker. #2819
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dvir001
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dvir001
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…rontiers-14#2819) * Fill Sheriff's Locker & Move SR Access config to their locker. * No second medal case. * Move from locker to ptech. * Update sr.yml --------- Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
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…rontiers-14#2819) * Fill Sheriff's Locker & Move SR Access config to their locker. * No second medal case. * Move from locker to ptech. * Update sr.yml --------- Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
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…rontiers-14#2819) * Fill Sheriff's Locker & Move SR Access config to their locker. * No second medal case. * Move from locker to ptech. * Update sr.yml --------- Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
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About the PR
Filled the Sheriff's Locker on the NFSD Outpost (ID Card, Cuff Box, Demag, Access Config, etc.)
Moved the SR's Access Config from their bag to their locker.
EDIT: Access config is in the PTechs now, not locker.
Why / Balance
Firstly, currently if an SR is not ingame, no access configurator exists, which is a problem if needed by for example the DoC or the Sheriff.
Also, the sheriff used to get a few things in their locker, including the demag, but now they just don't. With this PR they get a demag, which is arguably more important for them then for the SR, alongside an access configurator for if they want to change NFSD Accesses (Add an armory lock to a bought armory crate, make certain areas on ships require higher access, etc.) Alongside some misc things such as a cuff box, comms console board, nfsd medal case, etc.
Also sidenote, yes I know that there is now an nfsd medal case on the Sheriff's desk and in their locker, but I feel like having extras doesn't hurt, for example if 2 civillians both deserve one of the civ medals.
How to test
Spawn as SR, Check the lockers for both Sheriff and SR.
Requirements
Changelog
🆑 BramvanZijp