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Update for Beat Saber 1.34.5
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nicoco007 committed Feb 23, 2024
1 parent a3a7ae8 commit 3586379
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Showing 4 changed files with 37 additions and 18 deletions.
49 changes: 34 additions & 15 deletions Source/CustomAvatar/CustomAvatar.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -32,46 +32,64 @@
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.AppFlow.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="BGLib.Polyglot">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.Polyglot.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="BGLib.UnityExtension">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.UnityExtension.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="BGNet">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGNet.dll</HintPath>
<Reference Include="BGNetCore">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGNetCore.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="BSML">
<HintPath>$(BeatSaberDir)\Plugins\BSML.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="DynamicBone" Publicize="true">
<Reference Include="DataModels">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\DataModels.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="DynamicBone">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\DynamicBone.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
<Aliases>BeatSaberDynamicBone</Aliases>
</Reference>
<Reference Include="FinalIK" Publicize="true">
<Reference Include="FinalIK">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\FinalIK.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
<Aliases>BeatSaberFinalIK</Aliases>
</Reference>
<Reference Include="GameplayCore">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\GameplayCore.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Helpers">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Helpers.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="Hive.Versioning">
<HintPath>$(BeatSaberDir)\Libs\Hive.Versioning.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="HMLib" Publicize="true">
<Reference Include="HMLib">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMLib.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="HMRendering">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMRendering.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="HMUI" Publicize="true">
<Reference Include="HMUI">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMUI.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="IPA.Loader">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
Expand All @@ -81,9 +99,10 @@
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Menu.CommonLib.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Main" Publicize="true">
<Reference Include="Main">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(BeatSaberDir)\Libs\Newtonsoft.Json.dll</HintPath>
Expand All @@ -93,21 +112,19 @@
<HintPath>$(BeatSaberDir)\Libs\OpenVR.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Unity.XR.Hands" Publicize="true">
<Reference Include="Unity.XR.Hands">
<HintPath>$(BeatSaberDir)\Libs\Unity.XR.Hands.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Polyglot">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Polyglot.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="protobuf-net">
<HintPath>$(BeatSaberDir)\Libs\protobuf-net.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Rendering" Publicize="true">
<Reference Include="Rendering">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Rendering.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="SiraUtil">
<HintPath>$(BeatSaberDir)\Plugins\SiraUtil.dll</HintPath>
Expand Down Expand Up @@ -141,9 +158,10 @@
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule" Publicize="true">
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
Expand Down Expand Up @@ -181,9 +199,10 @@
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\VRUI.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Zenject" Publicize="true">
<Reference Include="Zenject">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject.dll</HintPath>
<Private>false</Private>
<Publicize>true</Publicize>
</Reference>
<Reference Include="Zenject-usage">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject-usage.dll</HintPath>
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2 changes: 1 addition & 1 deletion Source/CustomAvatar/UI/AvatarListViewController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,13 +19,13 @@
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using BGLib.Polyglot;
using CustomAvatar.Avatar;
using CustomAvatar.Logging;
using CustomAvatar.Player;
using CustomAvatar.Utilities;
using HMUI;
using IPA.Utilities.Async;
using Polyglot;
using TMPro;
using UnityEngine;
using UnityEngine.U2D;
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2 changes: 1 addition & 1 deletion Source/CustomAvatar/UI/MirrorViewController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,14 +17,14 @@
using System;
using BeatSaberMarkupLanguage.Attributes;
using BeatSaberMarkupLanguage.ViewControllers;
using BGLib.Polyglot;
using CustomAvatar.Avatar;
using CustomAvatar.Configuration;
using CustomAvatar.Player;
using CustomAvatar.Rendering;
using CustomAvatar.Tracking;
using HMUI;
using JetBrains.Annotations;
using Polyglot;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
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2 changes: 1 addition & 1 deletion Source/CustomAvatar/UI/SettingsViewController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,10 +20,10 @@
using BeatSaberMarkupLanguage;
using BeatSaberMarkupLanguage.Attributes;
using BeatSaberMarkupLanguage.ViewControllers;
using BGLib.Polyglot;
using CustomAvatar.Tracking;
using HMUI;
using IPA.Loader;
using Polyglot;
using TMPro;
using UnityEngine;
using Zenject;
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