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Warn #20

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Warn #20

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coderabbitai bot commented Aug 29, 2024

Walkthrough

The changes primarily consist of updates to type casting across the Vita3K codebase, where C-style casts have been replaced with C++ style casts such as static_cast and reinterpret_cast. Additionally, the copyright year in the Windows.manifest file has been updated from 2021 to 2024. These modifications enhance code clarity and type safety without affecting the overall functionality of the components.

Changes

Files Change Summary
vita3k/Windows.manifest Updated copyright year from 2021 to 2024.
vita3k/config/include/config/config.h Replaced C-style casts with static_cast<int>() for sys-date-format and sys-time-format.
vita3k/gui/src/gui.cpp Changed C-style casts to reinterpret_cast in memory operations and logging functions.
vita3k/gui/src/manual.cpp Updated casting of gui.manuals.size() to static_cast<int>() in draw_manual function.
vita3k/gui/src/trophy_collection.cpp Replaced C-style casts with static_cast in load_trophy_progress function.
vita3k/kernel/src/sync_primitives.cpp Changed C-style cast to static_cast<int> in msgpipe_send function.
vita3k/modules/SceHttp/SceHttp.cpp Updated C-style casts to static_cast<int> in logging functions related to HTTP operations.
vita3k/modules/SceNet/SceNet.cpp Changed C-style cast to reinterpret_cast in sceNetResolverStartAton function.
vita3k/net/src/posixsocket.cpp Replaced C-style casts with static_cast in PosixSocket methods.
vita3k/packages/src/license.cpp Changed C-style cast to reinterpret_cast in open_license function.
vita3k/packages/src/pkg.cpp Replaced C-style casts with reinterpret_cast and static_cast in install_pkg function.
vita3k/packages/src/pup.cpp Updated C-style casts to reinterpret_cast in decrypt_segments function.
vita3k/packages/src/sce_utils.cpp Replaced C-style casts with reinterpret_cast and static_cast in various functions.
vita3k/renderer/src/gl/renderer.cpp Changed C-style cast to reinterpret_cast in post_process_pixels_data function.
vita3k/renderer/src/shaders.cpp Updated pointer casts to reinterpret_cast in shader cache operations.
vita3k/renderer/src/vulkan/screen_filters.cpp Changed C-style casts to static_cast<float>() in SinglePassScreenFilter::render.
vita3k/shader/src/spirv_recompiler.cpp Replaced C-style casts with static_cast and reinterpret_cast in shader parameter handling.
vita3k/util/include/util/arm.h Added a newline at the end of the file.
vita3k/util/include/util/float_to_half.h Added a newline at the end of the file.
vita3k/util/include/util/keywords.h Added a newline at the end of the file.
vita3k/util/src/net_utils.cpp Changed C-style cast to static_cast<char *> in get_web_response function.

Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between fad98bd and bdc346c.

Files selected for processing (28)
  • vita3k/Windows.manifest (1 hunks)
  • vita3k/config/include/config/config.h (1 hunks)
  • vita3k/gui/src/gui.cpp (5 hunks)
  • vita3k/gui/src/imgui_impl_sdl.cpp (3 hunks)
  • vita3k/gui/src/manual.cpp (1 hunks)
  • vita3k/gui/src/trophy_collection.cpp (1 hunks)
  • vita3k/kernel/src/sync_primitives.cpp (1 hunks)
  • vita3k/modules/SceHttp/SceHttp.cpp (4 hunks)
  • vita3k/modules/SceLibKernel/SceLibKernel.cpp (1 hunks)
  • vita3k/modules/SceNet/SceNet.cpp (1 hunks)
  • vita3k/net/src/posixsocket.cpp (2 hunks)
  • vita3k/np/src/trophy/context.cpp (1 hunks)
  • vita3k/packages/src/license.cpp (1 hunks)
  • vita3k/packages/src/pkg.cpp (3 hunks)
  • vita3k/packages/src/pup.cpp (2 hunks)
  • vita3k/packages/src/sce_utils.cpp (11 hunks)
  • vita3k/renderer/src/gl/renderer.cpp (1 hunks)
  • vita3k/renderer/src/shaders.cpp (2 hunks)
  • vita3k/renderer/src/vulkan/screen_filters.cpp (1 hunks)
  • vita3k/shader/src/gxp_parser.cpp (1 hunks)
  • vita3k/shader/src/spirv_recompiler.cpp (2 hunks)
  • vita3k/shader/src/translator/alu.cpp (3 hunks)
  • vita3k/shader/src/usse_disasm.cpp (1 hunks)
  • vita3k/shader/src/usse_utilities.cpp (7 hunks)
  • vita3k/util/include/util/arm.h (1 hunks)
  • vita3k/util/include/util/float_to_half.h (1 hunks)
  • vita3k/util/include/util/keywords.h (1 hunks)
  • vita3k/util/src/net_utils.cpp (1 hunks)
Files skipped from review due to trivial changes (18)
  • vita3k/Windows.manifest
  • vita3k/gui/src/gui.cpp
  • vita3k/kernel/src/sync_primitives.cpp
  • vita3k/modules/SceHttp/SceHttp.cpp
  • vita3k/modules/SceLibKernel/SceLibKernel.cpp
  • vita3k/modules/SceNet/SceNet.cpp
  • vita3k/packages/src/license.cpp
  • vita3k/packages/src/sce_utils.cpp
  • vita3k/renderer/src/gl/renderer.cpp
  • vita3k/renderer/src/vulkan/screen_filters.cpp
  • vita3k/shader/src/gxp_parser.cpp
  • vita3k/shader/src/spirv_recompiler.cpp
  • vita3k/shader/src/translator/alu.cpp
  • vita3k/shader/src/usse_utilities.cpp
  • vita3k/util/include/util/arm.h
  • vita3k/util/include/util/float_to_half.h
  • vita3k/util/include/util/keywords.h
  • vita3k/util/src/net_utils.cpp
Files skipped from review as they are similar to previous changes (9)
  • vita3k/config/include/config/config.h
  • vita3k/gui/src/manual.cpp
  • vita3k/gui/src/trophy_collection.cpp
  • vita3k/net/src/posixsocket.cpp
  • vita3k/np/src/trophy/context.cpp
  • vita3k/packages/src/pkg.cpp
  • vita3k/packages/src/pup.cpp
  • vita3k/renderer/src/shaders.cpp
  • vita3k/shader/src/usse_disasm.cpp
Additional comments not posted (2)
vita3k/gui/src/imgui_impl_sdl.cpp (2)

101-101: Approved: Enhanced type safety with static_cast.

The changes to use static_cast for PlatformHandle and PlatformHandleRaw enhance type safety and readability. This is a good practice in modern C++ to avoid issues related to implicit type conversions.

Also applies to: 107-107, 109-109


140-141: Approved: Correct use of static_cast for floating-point conversions.

The changes to use static_cast for DisplaySize, DisplayFramebufferScale, DeltaTime, and MousePos ensure that the type conversions are explicit and type-safe. This is particularly important in contexts where precision and type correctness are critical.

Also applies to: 146-146, 159-159


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