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# v0.1.0 – Grass Roots

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@norad32 norad32 released this 13 Dec 14:37
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The first release focuses on improving and expanding transitions for foundational land tiles. This release ensures smoother transitions across various terrains, laying the groundwork for more changes.

Full Changelog: https://github.com/norad32/uo-landscaper-mod/commits/v0.1.0

Modified Transitions

A total of 124 transitions have been modified:

  • Grass: 21 updates
  • Sand: 7 updates
  • Dirt Large: 9 updates
  • Dirt Small: 16 updates
  • Jungle: 1 update
  • Forest: 5 updates
  • Rock: 17 updates
  • Grass No Statics: 14 updates
  • Beach: 7 updates
  • Grass Rough: 11 updates
  • Sand Rough: 7 updates
  • Beach Rough: 6 updates
  • Jungle Rough: 1 update
  • Forest Rough: 2 updates

Added Transitions

A total of 1089 new transitions have been added:

  • Grass: 40
  • Sand: 45
  • Dirt Large: 42
  • Dirt Small: 35
  • Jungle: 47
  • Forest: 43
  • Snow: 48
  • Rock: 36
  • Forest Conifer: 48
  • Grass No Statics: 45
  • Forest No Statics: 48
  • Forest Yew: 48
  • Sand No Statics: 52
  • Jungle No Statics: 48
  • Snow No Statics: 46
  • Forest Cleared: 48
  • Beach: 45
  • Beach No Statics: 52
  • Grass Rough: 43
  • Sand Rough: 45
  • Jungle Rough: 47
  • Forest Rough: 46
  • Snow Rough: 48
  • Beach Rough: 44

Additional Changes

  • XML Files: All XML files have been formatted.
  • Statics for Forest Yew: Existing statics for the Forest Yew tile set have been added.
  • Documentation: Generated Documentation of all terrains, altitudes, transitions and random statics.
  • Installer: Installer executable.