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MAS: Packaging your app
NW.js offers a custom build that can be submitted to Mac App Store. This custom built version excludes the use of various obsolete and private APIs utilized by Chromium and WebKit. For more details, please see Mac App Store (MAS) Submission Guideline.
Mac App Store NW.js build can be downloaded here: 0.12.3 or externally hosted 0.12.2.
Note: NW.js Mac App Store support is in beta. Links will be updated.
You can use nwjs-macappstore-builder by Johan Satgé.
The custom build completely disables the use of QTKit, which is used by Chromium for video streaming. Until Chromium moves on from QTKit over to AVFoundation, WebRTC applications will not work on this custom build.
Package your app by following the regular NW.js procedure (if you don't know how to do it, check the official documentation page).
Roughly, you have to:
- Rename your app root directory (the one containing the
package.json
file) toapp.nw
- Move this directory to
nwjs.app/Contents/Resources
- Rename the app to what you want - let's assume it is
YourApp.app
To ensure proper validation, you have to check those steps:
Delete the FFMPEG library:
rm "YourApp.app/Contents/Frameworks/nwjs Framework.framework/Libraries/ffmpegsumo.so"
Note: Currently, FFMPEG library cannot be submitted to Mac App Store as is. More porting work is required to make it available for Mac App Store. Please use issues to request this, and it will be worked on in the future versions of NW.js.
Delete .DS_Store
files that may have been generated when you were working on your app:
cd YourApp.app && find . -name "*.DS_Store" -type f -delete
Remove the crash_inspector
file, if it exists in your app:
rm YourApp.app/Contents/Frameworks/crash_inspector