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Update prefabs with ed_physxUpdatePrefabsWithColliderComponents for P… #35

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…hysX

Signed-off-by: Michał Pełka [email protected]

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@moraaar moraaar left a comment

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This change was already done for the development branch, this is the PR #34

I suggest closing this PR and do a merge from development to main instead.

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Actually, according to @moraaar this was fixed in the development branch, but it hasn't merged to main. We should hold off on this merge and merge development -> main after the next O3DE release so that the current release won't break

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