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Merge pull request #54 from aws-lumberyard-dev/revert_main_filter
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Remove references involving IFilteredEntityManager
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AMZN-puvvadar authored Aug 17, 2021
2 parents bc82160 + 0366ff6 commit dff1c75
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Showing 2 changed files with 1 addition and 5 deletions.
4 changes: 1 addition & 3 deletions Gem/Code/Source/MultiplayerSampleModule.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,6 @@

#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Module.h>
#include <Components/ExampleFilteredEntityComponent.h>
#include <Source/AutoGen/AutoComponentTypes.h>

#include "MultiplayerSampleSystemComponent.h"
Expand All @@ -26,8 +25,7 @@ namespace MultiplayerSample
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
m_descriptors.insert(m_descriptors.end(), {
MultiplayerSampleSystemComponent::CreateDescriptor(),
ExampleFilteredEntityComponent::CreateDescriptor(),
MultiplayerSampleSystemComponent::CreateDescriptor()
});

CreateComponentDescriptors(m_descriptors);
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2 changes: 0 additions & 2 deletions Gem/Code/multiplayersample_files.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,6 @@ set(FILES
Source/Components/AnimatedHitVolumesComponent.h
Source/Components/CharacterComponent.cpp
Source/Components/CharacterComponent.h
Source/Components/ExampleFilteredEntityComponent.h
Source/Components/ExampleFilteredEntityComponent.cpp
Source/Components/NetworkAnimationComponent.cpp
Source/Components/NetworkAnimationComponent.h
Source/Components/NetworkPlayerSpawnerComponent.cpp
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